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AI Insights · Timothy · July 2022

Top 5 Character Collection Games in Latin America, Q2 2022

Discover the performance of the top 5 character collection games in Latin America for Q2 2022, with insights on weekly downloads, revenue, and active users.

Top 5 Character Collection Games in Latin America, Q2 2022

The second quarter of 2022 saw significant activity in the character collection games category across Latin America. Here are the top 5 games that captured the attention of players.

Free Fire: 7th Anniversary from Garena International I Private Limited maintained a robust performance. Weekly revenue peaked at around $2M at the end of March, with a slight decline to approximately $1.4M by mid-June. Downloads were consistently high, starting at 1.6M in late March and leveling off to about 1.4M by the end of June. Active users hovered around 47M at the start of the quarter, dipping slightly to 43M towards the end.

Subway Surfers by Sybo Games ApS saw a steady rise in weekly active users, starting at 32M and climbing to 85M by the end of June. Weekly downloads were stable, averaging around 1.2M to 1.4M throughout the quarter. Revenue experienced a notable increase, peaking at $50K in late May before settling at around $30K by the end of June.

Sonic Forces PvP Racing Battle from SEGA showed an impressive increase in downloads, peaking at 815K in late April before gradually declining to 351K by the end of June. Revenue followed a similar pattern, reaching about $12K in early May before stabilizing around $11K. Active users peaked at 3.1M in late April, with a gradual decline to 2.5M by the end of the quarter.

EA SPORTS FC™ Mobile Soccer by Electronic Arts had a consistent download rate, averaging around 460K to 520K weekly. Revenue peaked at $276K in early May, ending the quarter at around $227K. Active users saw a peak of 10M in early June, closing the quarter with just over 10M.

Clash Royale by Supercell experienced a steady decline in downloads, starting at 858K in late March and dropping to 374K by the end of June. Revenue fluctuated, peaking at $578K in early April and ending the quarter at around $240K. Active users began at 33M, with a gradual decrease to 27M by the end of the quarter.

These insights come from Sensor Tower, providing a detailed look at the dynamic performance of top character collection games in Latin America. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022